Ubisoft to sunset Rainbow Six Mobile just seven months after launch
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The tactical mobile shooter was only globally released earlier this year.
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60 stories from Game Developer, last 28 days · latest 16:54 ET
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The tactical mobile shooter was only globally released earlier this year.
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It appears the question of union eligibility crashed headlong into Double Fine Productions' decades-old company culture.
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The tech giant is no longer able to apply for H1-B visas for employees who come to live and work in the United States, potentially stymieing Xbox hiring.
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Xbox is doubling down on its more IP-centric strategy with a division dedicated to expanding those properties outside of games.
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After numerous and consistent cracks over the last year, Denuvo wants to find the hacker that has compromised its security through other online platforms.
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The studio suspended the majority of its staff ahead of the tactical Star Wars title's launch. Now it's bringing back many suspended employees.
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From the convergence of Paramount and WB comes a newly-formed company that has tapped Kotick to sit on its board.
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The acquisition of Electronic Arts required taking on a lot of debt, and some bondholders are reportedly demanding more cash.
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Unity's new tool allows prompt-based game development, working in collaboration with Google AI.
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A platform for people who want to play games made by AI.
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The advanced PlayStation 5 console is already both highly sought-after and hard to find. Now retailers are pricing it well above MSRP.
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Studio head Philip Holt says he was being incredibly candid with employees as layoffs loomed.
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A co-dev partnership helped Fancy's hit game Escape The Backrooms reach over 4 million players.
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The Sweden-based Embark Studios has secured adaptations for both of its multiplayer shooters, The Finals and ARC Raiders.
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The developer of the Hellblade titles and the recently-announced Senua is reportedly cutting jobs after attempts to divest the studio from the parent company were unsuccessful.
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Celebrated game designer Harvey Smith and former Arkane Austin executive producer Ben Horne lay out their vision for Black Pony Immersive.
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The studio that gave birth to Reigns is ending operations—for now.
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The new CEO said made a particular proclamation while speaking with New York Times.
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Suda51 strikes out on his own again.
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A petition is the first action.
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Steam announced a new set of changes for its discounts and events tab that will impact which games players see.
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'If you’re a developer, studio, or creator working on something interesting in horror, give me a shout!'
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Naughty Dog is signaling what comes next for the studio after it finishes Intergalactic.
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'It has to feel like it’s on you to make a decision on what to do with those elements that you see within the world.'
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Aleksander Grøndal admits Embark has struggled to balance the needs of millions of players with those of its workforce.
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The company has also divested or shuttered a number of key studios such as Double Fine, Compulsion, Tango Gameworks, and more in recent years.
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XDS Spark co-founder Sam Carlisle and GDC Festival of Gaming content marketing manager Beth Elderkin discuss the evolving world of co-development.
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'This is an important step for King, the gaming industry and for the Swedish model.'
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There will be new Tetris Effect, Beat Saber, and Ace Attorney games coming to the platform as well.
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Francis will step into the role starting October 1st following Thomas Andren's recent appoint as general manager for the creative network.
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Developers in the region will now be able to take advantage of a Development Fund, Prototype Fund, and Release Fund.
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Discord says it has built an age estimation model based on 'account signals' to determine an user's age group.
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Bethesda president Jill Braff is reportedly calling Obsidian's merging with Bethesda 'primarily a change in reporting structure.'
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Microsoft signalled its intent to divest the Seattle-based studio earlier this year.
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'If we don't create margin we can't continue to invest in software, and our software costs are going up every year—significantly.'
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Battlestate Games Publishing aims to provide publishing support to 'hardcore' games.
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Activision is developing the next Halo title, and Ninja Theory is being shuttered.
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Official Rockstar storylines, characters, and other elements from the studio's 'established continuity' are off-limits.
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'Destiny is foundational to Bungie's future.'
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A mutant marriage goes unmentioned in some parts of the world.
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Even celebrated auteurs have to pay bank loans on time.
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The company is known for publishing titles such as Caravan SandWitch and The Forgotten City.
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A Shanghai court ruling may signal how Chinese courts will rule on genAI usage.
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ARM's Peter Hodges joins us for a conversation about game development tools and the 1969 7-minute short film Lemon.
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Unionized employees at the Candy Crush studio will down tools on September 25 if the impasse cannot be overcome.
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Take-Two Interactive CEO Strauss Zelnick says 'we cannot convince people something that something that's bad is good.'
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'This investment gives us the resources to bring active play to millions more families around the world.'
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The studio has downsized significantly in recent years and has now reached an existential crossroads.
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Why does this prominent Washington state politician think video games can be 'soft power?' by Bryant Francis Sep 15, 2026 7 Min Read Production 'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software 'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software by Chris Kerr Sep 10, 2026 6 Min Read Game Developer Podcast Game Design Programming More keyboard_arrow_down Related Topics ▫️ Developer Interviews ▫️ Game Dev Deep Dives ▫️ Video Game Postmortems ▫️ Partner Perspectives Recent in More Read More chevron_right Business Why does this prominent Washington state politician think video games can be 'soft power?' Why does this prominent Washington state politician think video games can be 'soft power?' by Bryant Francis Sep 15, 2026 7 Min Read Production 'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software 'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software by Chris Kerr Sep 10, 2026 6 Min Read search close Home chevron_right chevron_left Events chevron_right Tokyo Game Show (TGS) Tokyo Game Show (TGS) Sep 17, 2026 TO Sep 21, 2026 | Chiba City, Japan This year, the TOKYO GAME SHOW is moving to a new stage. TGS, where games people from all over the world transcending age and national borders to play, connect, and envision the future, will expand to its longest-ever five days in 2026. With an increased scale in both the amount of play and the passion, a show dedicated to fully experiencing games will begin. Learn More Learn More Latest News More News chevron_right Marketing Take-Two CEO Strauss Zelnick says GTA VI needs to be 'marketed aggressively' despite global brand awareness Take-Two CEO Strauss Zelnick says GTA VI needs to be 'marketed aggressively' despite global brand awareness by Diego Argüello Sep 17, 2026 2 Min Read More News Keep up with the latest News, Interviews, and Talk Coverage from GDC Festival of Gaming right here on Game Developer READ ON podcasts Latest Podcasts Production Strategically making Star Wars Zero Company, ft. Greg Foertsch Sep 4, 2026 Audio GDC Side Quest - Inside Austin Wintory's Collaborative Composing Process Aug 28, 2026 Programming We're finally talking about AI, ft. David 'Rez' Graham and Luke Dicken Aug 21, 2026 Production What devs need to know about localization, ft. 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Multiple staff on the studio have written farewell posts on social media over the past 24 hours.
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Goichi Suda will be presenting the award to the Resident Evil director.
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A woman who worked at the studio for 14 years has accused 10 men of sexual misconduct and retaliation.
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Roblox will soon let developers bring games to other platforms, though they'll still 'benefit from the same revenue-share economics' of the Roblox app.
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Bungie says addressing player feedback requires the team to 'change both what we're building and how we deliver it,'
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'If you care about the work you’re making and the result of what you make here, you’ll feel really valued. If you don’t, you will feel slave-driven.'
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Washington secretary of state Steve Hobbs pitched developers on the notion of video games as 'soft power' during SLICE and PAX West 2026.
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'We want to make the best games we can together.'
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Valve is also rolling out a developer kit for VR developers targeting its new headset.
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The Seattle-based VR specialist has closed its doors after over a decade.
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The Goodbye Volcano High and Young Suns developer has eliminated 13 roles.
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